﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace XRpgLibrary.ConversationClasses
{
    public class PortraitSet
    {
        private int portraitSetID;
        private Texture2D texture;
        private Dictionary<PortraitEmotions, Rectangle> emotionRects;

        public Texture2D this [PortraitEmotions emotion]
        {
            get
            {
                return texture; // modify with source rect?
            }
        }
    }
}
